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SSF2 Dojo Status
Wed Nov 18, 2009 11:34 pm
Posted by Cleod9
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A lot of you have been emailing me lately asking why the Dojo won't load. Currently the Dojo is under the process of getting multiple language updates to help broaden the audience. Until the updates are done it will likely remain closed. As I get further details on the status of the Dojo I will post more information.
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Hiatus is over!
Fri Nov 06, 2009 9:48 pm
Posted by Cleod9
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Well, technically the hiatus has been over since the start of the week, but the new music wasn't ready so I decided to hold off on the update. So check it out in the Music section right away! This one's a short 8-bit piece I made basically using all NES sounds. Enjoy!
Anyway, now that the hiatus is officially over I am starting to work on SSF2 once again. But don't forget, since I have classes and other such obligations, progress won't be nearly as fast as it was in the summer. Though I will at least have some more free time now to work on the game.
So stay tuned for any further updates!
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Almost There!
Wed Oct 28, 2009 11:19 pm
Posted by Cleod9
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One more week guys until the hiatus ends!
And as promised here is this week's Music update. I wanted to upload something of a different taste this week, since I've been putting up so much orchestral work lately. Hope you like it!
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This week's site updates
Tue Oct 20, 2009 11:59 pm
Posted by Cleod9
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I've got two things for you this week. The first one you've probably already noticed, the Halloween theme for the site is up! All courtesy of the site's designer, Zero Insanity! (Refresh a few times if you can't see it yet)
Next, here is this week's music update. It's a mix made of various Pokemon battle themes! Check it out in the Music section.
More music coming next week!
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SSF2 Hiatus
Tue Oct 13, 2009 10:04 pm
Posted by Cleod9
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Due to my demanding schedule this semester at college, SSF2 development on my side will be on an official hiatus until November 1st. This DOES NOT mean I am going anywhere or canceling the project or anything like that, you'll still see me around on my forums and responding to emails. It simply means that I will not be working on the game for the remainder of the month. SSF2's progress this month has been unbearably slow, so I've decided to just stop altogether until I get out of this hectic month. Now don't get discouraged, SSF2 will absolutely resume progress on November 1st. In the meantime I will be providing weekly music updates for the remainder of the month to make up for the lack of updates altogether. Once November starts up I will announce the end of the hiatus, and progress on SSF2 will resume as normal. I thank you all for your continuous support with the game, just please understand that I work on the game during my own free time so it gets difficult at times to meet the demands of life.
So anyway here's the first upload of music. I call it The First Movement, the first of what I hope to be many epic pieces. Check it out in the Music section now, enjoy!
Also once again, do not email me asking when v0.6 will be out, it certainly won't be this month so I can't answer that yet. Do keep in mind that v0.6 will be another significant leap in game production so there's quite a lot in store for the update, hence why I need more free time.
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